SPACE MANIA
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By Neil Kolban

Published in Amstrad Computer User * June/July 1986

Our hero, Sammy the spaceman has teleported on to a weird spaceship in order
to explore it, only to find himself in severe peril. Unable to teleport back
to his own ship, he must collect all the power crystals and reach the ship's
own teleporters. You must guide Sammy through the various sections of the
ship.

Game controls
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Controls are: Z and X to go left and right, and Shift to jump or use the
joystick. Other keys are P to pause and O to turn pause off. Crtl Q  will 
turn off the sound and Ctrl S will turn it on. Delete quits the game.

Typing in the listings
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As Space Mania is such a large game we are printing it in two parts. The
second half will be printer next month.

In the meantime, if you are going to save it on tape you will need at least
two tapes - one to store a copy of the loader programs, in case of accident,
and one for the game the loaders create.

Type in Mania Loader first and save it on to the tape you will use for the
game. Type in the other listings in order. Save each one on to your other tape.
AFter saving each program put in the game tape and run the program. Correct
any errors that show up and save it (not on the game tape). Run it again.
If all is well, the program will save a machine code file on to the game tape.
Don't forget to do each of the programs in order.

When you have created a tape with all the machine code on you can start to
play. Rewind to the start of the games tape and press Ctrl and the small
Enter key. 
Disc users need to run the Mania Loader program.
