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{|{{Prettytable|width: 700px; font-size: 2em;}} | {|{{Prettytable|width: 700px; font-size: 2em;}} | ||
| − | |Title:|| Games and Graphics Programming on the Amstrad Computers | + | |Title:|| '''Games and Graphics Programming on the Amstrad Computers''' |
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|Authors:|| Steve Colwill | |Authors:|| Steve Colwill | ||
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| − | | | + | |Publisher:|| [[Micro Press]] |
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| − | |Year:|| | + | |Year:|| 1985 |
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|Pages:|| 224 | |Pages:|| 224 | ||
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<pre> | <pre> | ||
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| − | + | 1. BASIC ideas. | |
| + | 2. Screen display. | ||
| + | 3. Animation and control. | ||
| + | 4. High-resolution graphics. | ||
| + | 5. Interrupts. | ||
| + | 6. Sound and sound effects. | ||
| + | 7. Control characters. | ||
| + | 8. Programming tips and hints. | ||
| − | Appendix A - The 'Stranded' program | + | Afterword. |
| − | Appendix B - INKEY key numbers | + | |
| − | Appendix C - BASIC error messages | + | Appendix A - The 'Stranded' program. |
| + | Appendix B - INKEY key numbers. | ||
| + | Appendix C - BASIC error messages. | ||
| + | |||
| + | Index. | ||
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</pre> | </pre> | ||
[[Category:Books]] | [[Category:Books]] | ||
| + | [[Category:Book cover]] | ||
| + | [[Category:Computer graphics books]] | ||
Latest revision as of 07:08, 7 September 2014
Information
| Title: | Games and Graphics Programming on the Amstrad Computers |
| Authors: | Steve Colwill |
| Publisher: | Micro Press |
| Year: | 1985 |
| Pages: | 224 |
| ISBN: | 0-7447-0032-9 |
Contents
1. BASIC ideas. 2. Screen display. 3. Animation and control. 4. High-resolution graphics. 5. Interrupts. 6. Sound and sound effects. 7. Control characters. 8. Programming tips and hints. Afterword. Appendix A - The 'Stranded' program. Appendix B - INKEY key numbers. Appendix C - BASIC error messages. Index.