(Created page with 'Category:DATA Storage') |
(→The power of CrossDev: added zx7) |
||
| (11 intermediate revisions by 4 users not shown) | |||
| Line 1: | Line 1: | ||
| − | [[Category:DATA Storage]] | + | Wikipedia says : |
| + | |||
| + | ''In computer science and information theory, data compression or source coding is the process of encoding information using fewer bits (or other information-bearing units) than an unencoded representation would use, through use of specific encoding schemes.'' | ||
| + | |||
| + | So be it. | ||
| + | |||
| + | ==Compression ? In my CPC ?== | ||
| + | |||
| + | More often than you may believe. | ||
| + | |||
| + | ==The power of CrossDev== | ||
| + | |||
| + | It was common to use a 16 bit computer like an [[Atari|Atari ST]] to get stronger compression. Today it is possible to get various compressors which are running on a PC platform and produce binary files which can be decompressed on [[Z80]] computers. | ||
| + | |||
| + | [[Xyphoes Fantasy]] is a noteable example. The data is compressed and it was generated on an Atari ST. | ||
| + | |||
| + | Examples for modern CrossDev compression programs with Z80 decompression routines are | ||
| + | * [[Bitbuster]] | ||
| + | * [[Exomizer]] | ||
| + | * [[MegaLZ]] | ||
| + | * [[Pucrunch]] | ||
| + | * [[ZX7]] | ||
| + | |||
| + | == File compression == | ||
| + | |||
| + | *[[Cheese|Cheese]] ([[Antoine Pitrou|Antoine Pitrou]]) | ||
| + | *[[Columbia|Columbia]] ([[Robot PD|Robot PD]]) | ||
| + | *[[CPC T|CPC_T]] ([[Madram|Madram]]) | ||
| + | *[[CrownCruncher|CrownCruncher]] ([[Crown|Crown]]) | ||
| + | *[[FlowerCruncher|FlowerCruncher]] ([[Roudoudou|Roudoudou]]) | ||
| + | *[[LZ48|LZ48]] ([[Roudoudou|Roudoudou]]) | ||
| + | *[[LZ49|LZ49]] ([[Roudoudou|Roudoudou]]) | ||
| + | *[[SQ23|SQ23]] | ||
| + | *[[Turbocruncher|Turbocruncher]] ([[Elmar Krieger|Elmar Krieger]]) | ||
| + | *[[Turbo Imploder|Turbo Imploder]] ([[Crown|Crown]]) | ||
| + | *[[Zenith|Zenith]] | ||
| + | |||
| + | == File decompression == | ||
| + | |||
| + | *[[LZ4|LZ4]] ([[Roudoudou|Roudoudou]]) | ||
| + | *[[NLarge|NLarge]] ([[FG Brain|FG Brain]]) | ||
| + | |||
| + | ==Links== | ||
| + | [http://en.wikipedia.org/wiki/Data_compression Wikipedia's opinion on the matter...] | ||
| + | |||
| + | |||
| + | [[Category:DATA Storage]][[Category:Programming]][[Category:Applications]][[Category:CrossDev]] | ||
Latest revision as of 07:08, 4 May 2017
Wikipedia says :
In computer science and information theory, data compression or source coding is the process of encoding information using fewer bits (or other information-bearing units) than an unencoded representation would use, through use of specific encoding schemes.
So be it.
Compression ? In my CPC ?
More often than you may believe.
The power of CrossDev
It was common to use a 16 bit computer like an Atari ST to get stronger compression. Today it is possible to get various compressors which are running on a PC platform and produce binary files which can be decompressed on Z80 computers.
Xyphoes Fantasy is a noteable example. The data is compressed and it was generated on an Atari ST.
Examples for modern CrossDev compression programs with Z80 decompression routines are