(→Game) |
m (moved Dick Tracy ( Cartridge ) to Dick Tracy (cartridge)) |
||
| (2 intermediate revisions by one other user not shown) | |||
| Line 52: | Line 52: | ||
Too bad as this could have been a decent [[Robocop]]-like game. | Too bad as this could have been a decent [[Robocop]]-like game. | ||
| − | Again, the major flaw was the too heavy use of the Hardwired sprites for the characters sprites (player or creeps) : those are DATA-heavy and slow to "animate" properly, as the 16 slots are too few for a proper animation with numerous frames. | + | |
| + | Concerning the Cartridge version : | ||
| + | |||
| + | Again, the major flaw was the too heavy use of the Hardwired sprites for the characters sprites (player or creeps) : those are DATA-heavy and slow to "animate" properly, as the 16 slots are too few for a proper animation with numerous frames or simply to feature enough enemies on the screen (the same probelm with [[Robocop 2 ( Cartridge )|Robocop 2]] yet this one turn to be more a platformer than a shooting-punks-game). | ||
| + | |||
| + | Yet the scrolling is quite decent, fluid and smooth. | ||
| + | |||
| + | And graphics are colourfull, the hard-sprites being in pseudo Mode1 with 15 colours. | ||
==Comparison== | ==Comparison== | ||
Latest revision as of 04:49, 8 November 2011
Dick Tracy is an adaptation of a movie (with Warren Betty and Madonna sexy as hell) based on an famous american Comic book franchise.
Information
| Title: | Dick Tracy ( Cartridge ) |
| Company: | Titus Software |
| Type: | Arcade |
| Year: | 1990 |
Cover
Cartridge
Manual
You can download in PDF from CPCmania ( See the links ).
Game
You can download in CPR for use in emulators and BIN from CPCmania ( See the links ).
This game exists on CPC version and GX4000/PLUS cartridge.
The 2 versions are quite different (better graphics for the Cartridge) yet none are really good.
Too bad as this could have been a decent Robocop-like game.
Concerning the Cartridge version :
Again, the major flaw was the too heavy use of the Hardwired sprites for the characters sprites (player or creeps) : those are DATA-heavy and slow to "animate" properly, as the 16 slots are too few for a proper animation with numerous frames or simply to feature enough enemies on the screen (the same probelm with Robocop 2 yet this one turn to be more a platformer than a shooting-punks-game).
Yet the scrolling is quite decent, fluid and smooth.
And graphics are colourfull, the hard-sprites being in pseudo Mode1 with 15 colours.
Comparison
Video
{{#ev:youtube|ylQkJz8NNfo|340}} {{#ev:youtube|wnLuxV1Ku-A|340}}
Longplay courtesy from Xyphoe.
Links
http://www.cpcmania.com/ ( on the games section : GX4000/CPC+ GAMES )


