Difference between revisions of "Programacion BASIC con Amstrad"
From CPCWiki - THE Amstrad CPC encyclopedia!
								
												
				| Cpcmaniaco (Talk | contribs) | m (→Information:  typo) | ||
| (6 intermediate revisions by one other user not shown) | |||
| Line 2: | Line 2: | ||
| − | This book is a translation of  | + | This book is a translation of : | 
| − | BASIC Programming on the Amstrad | + | [[BASIC Programming on the Amstrad]] | 
| == Information == | == Information == | ||
| + | {|{{Prettytable|width: 700px; font-size: 2em;}} | ||
| − | + | |Title:|| '''Programacion BASIC con Amstrad''' | |
| + | |- | ||
| + | |Authors:|| Wynford James | ||
| + | |- | ||
| + | |Publisher:|| [[Indescomp]] | ||
| + | |- | ||
| + | |Year:|| 1985 | ||
| + | |- | ||
| + | |Pages:|| 193 | ||
| + | |- | ||
| + | |ISBN:|| '''84-86176-25-5''' | ||
| + | |- | ||
| + | |} | ||
| − | + | == Contents == | |
| − | + | <pre> | |
| − | + | 01. Primeros pasos. | |
| + | 02. La programacion. | ||
| + | 03. Dibujos. | ||
| + | 04. Bucles. | ||
| + | 05. Acciones condicionadas. | ||
| + | 06. Cadenas literales. | ||
| + | 07. Bucles y listas. | ||
| + | 08. Juegos y graficos. | ||
| + | 09. Planificacion de un programa. | ||
| + | 10. Musica y sonidos. | ||
| + | 11. Ficheros. | ||
| − | + | Indice. | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | |||
| </pre> | </pre> | ||
| − | [[Category:Books]] | + | [[Category:Books]] [[Category:Book cover]] | 
Latest revision as of 17:04, 7 October 2024
This book is a translation of :
BASIC Programming on the Amstrad
Information
| Title: | Programacion BASIC con Amstrad | 
| Authors: | Wynford James | 
| Publisher: | Indescomp | 
| Year: | 1985 | 
| Pages: | 193 | 
| ISBN: | 84-86176-25-5 | 
Contents
01. Primeros pasos. 02. La programacion. 03. Dibujos. 04. Bucles. 05. Acciones condicionadas. 06. Cadenas literales. 07. Bucles y listas. 08. Juegos y graficos. 09. Planificacion de un programa. 10. Musica y sonidos. 11. Ficheros. Indice.

