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Showing below up to 50 results in range #3,551 to #3,600.
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- Prodatron
- Prodatron Megademo
- Prodatrons' first demos
- Programacion Avanzada del Amstrad - Descripcion de la ROM. Rutinas y parametros.
- Programacion Avanzada del Amstrad CPC-464. Guia del Usuario
- Programacion BASIC con Amstrad
- Programacion para Superusuarios. Problemas AMSTRAD Soluciones
- Programando con Amstrad
- Programas Practicos para el Amstrad
- Programas de Juegos para el Amstrad CPC 464
- Programmentwicklung unter CP/M 2.2 auf dem CPC 464/664
- Programmers Toolbox
- Programmieren mit CP/M
- Programmierung des Z80
- Programming:A simple 'Hello World' program for CP/M using BDOS
- Programming:A simple 'Hello World' program for CP/M using BIOS
- Programming:A simple disc copier using BDOS functions
- Programming:A simple disc formatter using BDOS functions
- Programming:A simple file copier using firmware functions (copies byte-by-byte)
- Programming:Amstrad CPC plus sprite format
- Programming:An example boot sector (executed with rsx command CPM)
- Programming:An example loader
- Programming:An example to define a RSX
- Programming:An example to read a file byte-by-byte
- Programming:An example to write a file byte-by-byte
- Programming:Bubble sort
- Programming:CPC Booster
- Programming:CPC OS floating point routines
- Programming:CPC Plus Hardware Sprites
- Programming:CPC Plus Horizontal scroll
- Programming:CPC Plus RLE Hardware Sprites
- Programming:CPC Plus Screen Splitting
- Programming:CPC Plus Vertical scroll
- Programming:CRC16
- Programming:CRC32
- Programming:Calculating xpos,ypos to screen address in assembly
- Programming:Calling a RSX from outside of BASIC
- Programming:Cartridges
- Programming:Catalog a disc and retrieve a directory
- Programming:Coding a simple BASIC game into Assembly
- Programming:Convert CPC sprites to Plus hardware sprites
- Programming:Cross Development
- Programming:Crt0Cart
- Programming:Detecting a NEC765 disc controller
- Programming:Digiblaster
- Programming:Display a 8-bit number in binary
- Programming:Display a 8-bit number in hex
- Programming:Display a byte as a 3-digit decimal number
- Programming:Display and update Scores
- Programming:Distorting the screen using register 2 of the CRTC (Horizontal Sync Position)