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Total Eclipse

8 bytes added, 10:14, 1 August 2007
Total Eclipse was released in 1988 by Incentive. It was the third game to use their lauded 'Freescape' engine, after [[Driller ]] (1987) and [[Dark Side ]] (1988). The Freescape engine was able to create true 3D landscapes which gamers explored freely in a first-person perspective.
Total Eclipse was set in and around an Egyptian pyramid, which was divided into rooms each full of traps and puzzles. The player was equipped with a gun, used to shoot targets, and was also able to 'activate' certain objects, such as doors and buttons. The player was up against the clock, represented by a slowly progressing eclipse - the position of the sun and moon are displayed in the status bar, and when the sun is totally eclipsed, the game ends. This takes exactly 1 hour to happen, and the game clock moves in real time. The goal of the game was to reach the top of the pyramid, collecting 4 magical 'Ankhs' along the way, before the time limit elapsed.
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