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Hero Quest

No change in size, 14:18, 5 October 2011
/* Amstrad Version */
The gameplay is close to the 16 bit version, yet the choice for a "Joystick as mouse" [[Graphical User Interface|GUI]] is slow to use as it lacks a real Mouse.
Also, it shares the same graphics with Monocoloured Spectrum version, yet slightly re-coloured in 3 shade of Blue. A clever use of the [[Video modes|Mode 1]]'s 4 colours as in [[Head over Over Heels]] wouldn't have hurt... Because as it is, the Amstrad CPC's version of '''Hero Quest''' lacks in contrast and visibility.
[[File:Heroquest possible colour variation.png]]
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